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Joined: 09.30.2007

Age: 29
Total Games: 134
W/L %: 85.07
Avg CD: 2.34



  • Quote

    Posted: Dec 18th 2008, 04:54 pm
    Post subject: MD Dream Team vs Smashing Time

  • Okay so here it is.. after discussing this over with pop we decided this.. to be fair and prove who really is the best team (players) what not.. This is how we should do this best out of 7 series.. Are you interested??
     
    Best of 7 series 200 or 300 per team?
     
    Since Beer Pong does have different rule variations and what not, the better players can shoot and win with any rules right? So in that said do you accept a challenge of a best of 7 game series with game by game different rule variations?
     
    All these games have 1 thing in common we shoot for ball.. closest to front cup wins balls or choose of 1 shot or what not when we play WSOBP rules..
     
    2 Games of WSOBP Rules
     
    2 Games of No Leaning (tape behind the table) 1 game of WSOBP rules with No leaning and 1 game of WPT rules that can be found at www.worldpongtour.com which basically consists of unlimited bring backs, rack 2 racks whenever you want 2-1 is NOT game over and if you double bag us on 1 cup when we already have hit your last cup means you just get balls in OT..
     
    1 straight game of pong- unlimited bring backs, 2 racks whenever you want (mid turns included) - No 2-1 game over, each person shoots till they miss for rebuttle UNLESS the last cup was double bagged
     
    1 game of No Racks
     
    1 game of Call your cups- Have to call the cup ur shooting for .. if you miss or hit another cup means nothing, cup stays there and thats it - agian shoot till u miss for rebuttle.
     
    Hows all this sound???
Joined: 11.30.2007

Age: 28
Total Games: 136
W/L %: 75.74
Avg CD: 1.98



  • Quote

    Posted: Dec 18th 2008, 05:18 pm
    Post subject: MD Dream Team vs Smashing Time

  • Haha. Trying to exploit your long distance throwing strengths I see.
     
    Most of the game variations are fine, but no leaning is suspect to me.
    I CAN play elbow rule, but the problem is I have to change my technique to do it.
     
    If we were to do things this way, it would have to go down after day 3.
    I'm not going to change my shot in the middle of the world series, and I don't think Austin will either. I think we can all agree the 50k is more important.
     
    Until that tournament is over I'm not playing any other way than with a lean.
    In a different location, or after day 3 is over then it is up for consideration.
Joined: 09.30.2007

Age: 29
Total Games: 134
W/L %: 85.07
Avg CD: 2.34



  • Quote

    Posted: Dec 18th 2008, 05:19 pm
    Post subject: MD Dream Team vs Smashing Time

  • "sfoster"
    Haha. Trying to exploit your long distance throwing strengths I see.
     
    Most of the game variations are fine, but no leaning is suspect to me.
    I CAN play elbow rule, but the problem is I have to change my technique to do it.
     
    If we were to do things this way, it would have to go down after day 3.
    I'm not going to change my shot in the middle of the world series, and I don't think Austin will either. I think we can all agree the 50k is more important.
     
    Until that tournament is over I'm not playing any other way than with a lean.
    In a different location, or after day 3 is over then it is up for consideration.

    oh come on its 2 games of no leaning.. nothing crazy lol its not going to fuck u up for the time
Joined: 11.30.2007

Age: 28
Total Games: 136
W/L %: 75.74
Avg CD: 1.98



  • Quote

    Posted: Dec 18th 2008, 05:24 pm
    Post subject: MD Dream Team vs Smashing Time

  • One idea I had (that would take forever for most teams) is this:
     
    max 2 shots a turn per team, and a cup doesn't get removed unless both players make it during the same turn. So if you go first and miss then your teams turn is already over. If you make it, then that cup only means something if your partner makes that cup right after you. Need 20 hits as a team to make 10 cups.
     
    (balls are removed before the teammate has to shoot)
    I don't know if I want to actually suggest this, but I had thought of it before and it sounded interesting. makes it impossible to carry somebody.
  • Last edited on Dec 18th 2008, 05:35 pm
Joined: 11.30.2007

Age: 28
Total Games: 136
W/L %: 75.74
Avg CD: 1.98



  • Quote

    Posted: Dec 18th 2008, 05:34 pm
    Post subject: MD Dream Team vs Smashing Time

  • "ronsmashingtime"
    oh come on its 2 games of no leaning.. nothing crazy lol its not going to fuck u up for the time

    Last year Austin refused to go to a large money elbow rule tournament because it was the same month as the world series.. meaning he would have had a couple weeks afterward to readjust.
     
    I'm not quite as particular as him, but it does seem that switching it up during the actual tournament isn't entirely desirable.
Joined: 09.30.2007

Age: 29
Total Games: 134
W/L %: 85.07
Avg CD: 2.34



  • Quote

    Posted: Dec 18th 2008, 05:56 pm
    Post subject: MD Dream Team vs Smashing Time

  • "sfoster"
    One idea I had (that would take forever for most teams) is this:
     
    max 2 shots a turn per team, and a cup doesn't get removed unless both players make it during the same turn. So if you go first and miss then your teams turn is already over. If you make it, then that cup only means something if your partner makes that cup right after you. Need 20 hits as a team to make 10 cups.
     
    (balls are removed before the teammate has to shoot)
    I don't know if I want to actually suggest this, but I had thought of it before and it sounded interesting. makes it impossible to carry somebody.

     
    we can play that one also lol
Joined: 01.01.1991

Age: 27
Total Games: 97
W/L %: 62.89
Avg CD: 0.91



  • Quote

    Posted: Dec 18th 2008, 06:07 pm
    Post subject: MD Dream Team vs Smashing Time

  • dude i like that rule ALOT i could see some good games getting played like
Joined: 01.01.1991

Age: 29
Total Games: 57
W/L %: 61.4
Avg CD: 0.79



  • Quote

    Posted: Dec 18th 2008, 06:13 pm
    Post subject: MD Dream Team vs Smashing Time

  • For all willing to take side bets on this, I am willing to throw down money on the MD boys
Joined: 08.22.2006

Age: 30
Total Games: 145
W/L %: 77.24
Avg CD: 1.70



  • Quote

    Posted: Dec 18th 2008, 06:54 pm
    Post subject: MD Dream Team vs Smashing Time

  • Foster - I love your idea.  Not sure how it would play out, but it sounds intriguing.  
     
    A couple other variations we've played is similar to call your cup - but where your opponent calls your cup.  It's not that big of a deal for good players, but another twist.
     
    One HUGE problem I see with Ron's format is that it's a best of 7.  In a best of 7, to get to the 7th game, teams need to split the first 6 games.  So by 'changing' up the rules you potentially don't get to play out all the different rule sets.  Otherwise I think the premise is interesting.  
Joined: 11.22.2007

Age: 25
Total Games: 42
W/L %: 52.38
Avg CD: 0.33



  • Quote

    Posted: Dec 22nd 2008, 05:14 pm
    Post subject: MD Dream Team vs Smashing Time

  • "prusch"

    One HUGE problem I see with Ron's format is that it's a best of 7.  In a best of 7, to get to the 7th game, teams need to split the first 6 games.  So by 'changing' up the rules you potentially don't get to play out all the different rule sets.  Otherwise I think the premise is interesting.  

     
    I think a fair way to deal with this situation is to draw the different games out of a hat and play each game from there.....even though I agree that there possibly won't be a full play out of each game scenario, I think the fact that it is feasible to play each game makes it worthwhile......Or you can just limit the normal WSOBP rules game to 1 per 5 games or something like that so you don't waste not playing a variation game on just a normal game.........digest the ideas a little bit and see if there isn't another way to set this up
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