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Joined: 09.06.2006

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  • Quote

    Posted: Jun 30th 2008, 09:37 pm
    Post subject: statistics

  • i'm wondering what people think about trying to keep some serious stats this year. i could probably get some sort of system that is easy to deal with, but it won't be automatic, people will need to record some info for it to work.
Joined: 11.30.2007

Age: 28
Total Games: 136
W/L %: 75.74
Avg CD: 1.98



  • Quote

    Posted: Jun 30th 2008, 11:52 pm
    Post subject: statistics

  • the problem is even if people are willing to do a little bit of work, once you get into a serious wsobp match and you're down a few cups people are going to say fuck the stats and focus on the game.
     
    they'll be frustrated and want absolutely 0 distractions. only stats you'll get are the ones where people are shooting like champs and don't feel the stress.
Joined: 09.06.2006

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  • Quote

    Posted: Jul 2nd 2008, 11:39 pm
    Post subject: statistics

  • well i'm not connected to the tournament in any way, so i don't have a say in what actually happens. but i think players could be required to score keep once for every 4 games they play, so they keep score for a game that's completely unrelated to theirs. that way players can focus and the scorekeeper won't have to worry about anything but recording each shot.
     
    i'd also like to make a scorecard that is incredibly simple. like for each shot you mark down who took the shot, whether they missed, hit rim, or made a cup (and which cup they made) that's it. everything else would be done later.
     
    i'm hoping to write a program that will give you any stat you would ever want.
Joined: 01.01.1991

Age: 30
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  • Quote

    Posted: Jul 2nd 2008, 11:47 pm
    Post subject: statistics

  • danfitz36
    i'd also like to make a scorecard that is incredibly simple.

    We essentially did this for The WSOBP II.  We did not require it, but we made them optional.  We felt like it would suck to require people to keep such score cards.  Many (and probably most) would probably rather focus on the game than on writing every shot down on a card.  (I'm probably one of them.)  That year, not one person used one card to track stats.
Joined: 01.01.1991

Age: 81
Total Games: 125
W/L %: 65.6
Avg CD: 1.09



  • Quote

    Posted: Jul 3rd 2008, 12:34 am
    Post subject: statistics

  • The only stat I care about is whether I won or lost.
Joined: 06.28.2008

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  • Quote

    Posted: Jul 3rd 2008, 01:20 am
    Post subject: statistics

  • I all for keeping stats but if your keeping track of them in the tourney then you need to have somebody else keeping track of them so you focus on the game. I keep track of my stats at home so I know If i am getting any better.
Joined: 11.30.2007

Age: 28
Total Games: 136
W/L %: 75.74
Avg CD: 1.98



  • Quote

    Posted: Jul 3rd 2008, 03:25 am
    Post subject: statistics

  • danfitz36
    well i'm not connected to the tournament in any way, so i don't have a say in what actually happens. but i think players could be required to score keep once for every 4 games they play, so they keep score for a game that's completely unrelated to theirs. that way players can focus and the scorekeeper won't have to worry about anything but recording each shot.

    Have you actually been to the world series?
    Dan, honestly as a player I don't think any competitors want an extra 1-2 people at every table, crowding their personal space while trying to shoot for $50,000.
     
    If you're not either a ref, or playing in a game at the time, you should be clearing room for other people to compete. We've been given a fair amount of space in the past, but when you start adding a bunch of drunk people that are just standing around between the tables that is a recipe for a bad atmosphere in my opinion.
     
    danfitz36
    i'm hoping to write a program that will give you any stat you would ever want.

    That would be cool if you could do some pictorial analysis with a high-def skycam, or plug into the security system and recognize every player by team, then note automatically if they made or missed a shot. Now THAT stat tracking would be badass.
     
    Man it would be a pain to code though.
     
    Anyway, this program is nothing incredible and it never got polished up, but anybody who wants to play around with my stat tracking software (for windows) can download it from the public domain - http://www.pongshot.com/StatTracking.zip
     
    It's based around cell phone input so you don't need any sort of physical score cards or a pencil to carry around. There are two help files, but they're exactly the same content and one is just in a rich text format for ppl that can read rtf extensions.
Joined: 11.30.2007

Age: 28
Total Games: 136
W/L %: 75.74
Avg CD: 1.98



  • Quote

    Posted: Jul 3rd 2008, 03:29 am
    Post subject: statistics

  • billy
    We essentially did this for The WSOBP II.  We did not require it, but we made them optional.  We felt like it would suck to require people to keep such score cards.  Many (and probably most) would probably rather focus on the game than on writing every shot down on a card.  (I'm probably one of them.)  That year, not one person used one card to track stats.

    I'm probably the poster child for taking stats of my playing, but even I agree here.
     
    Stats are great for training, setting a benchmark for yourself and trying to improve in the long term.. but the wsobp is about focusing 100% on the game and executing that skill to win, not trying to practice it more.
Joined: 09.06.2006

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  • Quote

    Posted: Jul 3rd 2008, 06:47 am
    Post subject: statistics

  • no i haven't been before, this is why i posted the question. i understand that winning is the most important part of the tourney, but i think stats are possible without hindering focus. it seems like everyone likes the idea of seeing stats, so we've gotta be able to figure out a way for it to work.
     
    the list below is what i've thought about trying to keep track of, add to it if you want.
     
    team shooting percentage
    individual shot %
    % with 10, 9, 8, 7... cups remaining
    quality shot % (made shots + hit rim)
    # of last cups made
    # of rollbacks
    % in rebuttal
     

    all of this stuff just adds to the fun of the tournament. i don't expect to win, but i'd love to see how i compare to the field. i'm guessing 90% of the teams leave having no idea how they compare.
Joined: 11.30.2007

Age: 28
Total Games: 136
W/L %: 75.74
Avg CD: 1.98



  • Quote

    Posted: Jul 3rd 2008, 08:46 pm
    Post subject: statistics

  • danfitz36
    the list below is what i've thought about trying to keep track of, add to it if you want.
     
    team shooting percentage
    individual shot %
    % with 10, 9, 8, 7... cups remaining
    quality shot % (made shots + hit rim)
    # of last cups made
    # of rollbacks
    % in rebuttal

    My program tracked all of that except % with 10, 9, 8 ..etc cups remaining. The only % of those it singled out was % on last cup. At one point I was doing the quality shot thing, but I took it out and never quite wrapped it up.
     
    A few other things I did:
    Most cups hit in a row, most cups missed in a row (for individuals and for teams)
     
    How many rounds your average win/loss took
    Shooting % for the extra rollback shots
     
    It'll also create a visual graph where you can see how well you're shooting compared to your opponents on a per-game basis.
     
    One thing I've considered, rather than a shot by shot analysis is if you just have both teams report how many rounds each match took. It won't be as precise, but you can derive each teams shooting percentage if you're only given the number of rounds and the ending cup differential.. Thats probably easy enough that teams could keep track of it. All you need is a some kind of quasi-abacus like the score-keeper on an air hockey table and people can just slide over a notch for every new turn they take.
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